Intro

This site reveals the process of getting awesome vocal performance into your video game. It is a process that yields a better game and happier gamers while saving you, the game creator, time and resources.

Today’s cutting edge video games strive to be essentially interactive movies. They aspire to  nothing less than a fully cinematic realism at all levels to ensure an involving and immersive experience for gamers. Like a movie, if one element is weak you lose the audience. The gameplay, visuals, writing and soundscape must be as outstanding as possible so it all feels compelling and of a whole, with each element blending to support the game’s story and environment.

This standard applies to a game’s vocal performances as well.

The process of auditioning and directing great vocal performance in a video game is hidden and unknown to most, which may explain why it is sometimes neglected or misunderstood, to the detriment of the final game.

This site aims to cast light on how to find the “voice of your game” that will bring your game to life.

We will pull back the curtain on how to find the characters and performance your game needs by breaking down:

  • How to flesh out the characters of your game to make them compelling and believeable
  • How to brainstorm audition copy.
  • How to audition voice actors.
  • What to give voice actors so they can better give you what you need.
  • How to run a voice record session for maximum efficiency and impact.
  • How to direct voice actors.

 

Check back as we will continue to update, add to and polish the content on this site! We hope you find it helpful in building your own awesome game!

Andrea Toyias, Blizzard Entertainment

Dee Bradley Baker, voice actor

 

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